The entire project is worth digging into, and all nine “From The Vault” songs are strong enough to have ended up on the original track list.The Fallout Wiki has a list of all known vaults in Fallout, as well as their respective purpose, outcome, and locations. Vaults 13, 76, 101, and 111 are the four vaults that players emerge from in the series, each with their own specialized purpose or experiment. Vault-Tec: Among the Stars exhibit at Nuka-World.An unfinished, unnumbered vault north of Vaults 13 and 15 in Fallout 2.Here is every known vault shown so far, including those without numbers: Vault 95 in Fallout 4's Massachusetts was filled with people addicted to drugs and designed as a successful rehab facility that is, until an undercover Vault-Tec employee revealed a hidden stash of drugs five years later, resulting in utter failure as the inhabitants spiraled into violent addiction.Īll 122 vaults are not canonized in the Fallout games, leaving room for future growth in the series. For instance, Vault 12's door was intentionally designed with a malfunction to monitor the effects of radiation, and created the large ghoul population of Necropolis in Fallout.
The other 105 hosted some form of experiment, ranging from mundane to sadistic. Of those 122 there were only 17 control Vaults. population had even a chance at survival when the Great War commenced the morning of October 23, 2077. Vault-Tec constructed a number of control vaults, built specifically for the purpose of the inhabitants survival, but a majority of the vaults were designed to conduct a wide range of experiments on the humans inside, some resulting in super mutant populations or a vault filled with clones. Vault-Tec was commissioned for only 122 vaults, meaning a tiny fraction of the total U.S. government to construct fallout shelters to save the population from complete destruction. Over two decades before the bombs fell, Vault-Tec won the bid for a grant from the U.S. Related: Why Fallout Games Use Bottlecaps For Money Regardless of the player's origin story, each game heavily features the vaults built by Vault-Tec (and some vaults built by Fallout players), whether they successfully flourished into post-war communities or the inhabitants were doomed in a variety of ways.
Fallout 2 and New Vegas, however, focus on protagonists already living amongst the rubble. Bombs fell all across the United States, while the lucky few attempted to enter the only available shelters: underground bunkers created by the Vault-Tec corporation and advertised to the general public by the company's optimistic mascot, Vault Boy.Įvery Fallout title takes place decades after the Great War - Fallout 76 is the closest at 25 years post-holocaust - and generally tells the story of the main character leaving a vault to venture out into the wasteland. A conflict between the United States and China had escalated to nuclear war and much of the world's population was annihilated within hours. October 23, 2077 in the Falloutuniverse marks the day the nuclear bombs fell, ending life as it was known all across the planet.